LoL Patch Notes 14.10 | All Item & Rune Changes

May 09, 2024

League Patch 14.10: Champion Buffs, Nerfs & New Runes

We're halfway through the year, which means a revitalized League of Legends meta! League patch 14.10 sees a metamorphosis to the MOBA, making it feel like an entirely different game to learn from scratch.

LoL patch 14.10 won't just tweak a few numbers; it'll unleash a tidal wave of over 40 different item changes, new runes, and small scattering of champion buffs and nerfs

But wait, that's not all! As Split 2 of the competitive year begins, a ranked reset looms on the horizon. This means players will get their Split rewards and a fresh slate, ready to brave matchmaking queues and climb the ranked ladders once again. If you've been neglecting your LoL account or are a new player, now is the time to dive into Summoner's Rift and show the enemy what you're made of! 

League patch 14.10 is huge, so fasten your seatbelts and grab your reading glasses - it's a long one! Here are the complete patch notes for LoL update 14.10, including every proposed change to items, runes, champions, and more.

LOL PATCH 14.10 RELEASE DATE

According to Riot Games' official patch timetableLeague of Legends patch 14.10 will be released on Wednesday, May 15, 2024

LoL patch 14.10 will be introduced gradually to accommodate different time zones and global servers. The rollout will commence in the Southern Hemisphere, with the Oceanic server at approximately 10 AM AEST.

This patch is known as the "mid-year" update, so implementation onto actual servers may take longer than usual. To protect your hard-earned LP, it's advisable to avoid entering competitive queues or any games while Riot Games is adding all the impending changes listed in these patch notes. 

Here's (roughly) when you can expect the new League of Legends patch to roll out:

  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 3 AM PT (NA)
  • 8 AM KST (Korea)

LOL PATCH 14.10: WHAT'S NEW? 

League patch notes 14.10 sees a Corki rework and ADC item overhaul.

While League of Legends patch 14.9 focused on tweaking champions, the focus this time turns to items. The biggest change seen in the League patch notes 14.10 is a complete overhaul to AD carry itemization for crit chance and on-hit builds.

Throughout Season 14, ADCs have been lagging behind, not entirely living up to their "carry" potential. To bring them back up to speed, all Legendary-quality critical strike items are gaining at least a 5% increase across the board, with other significant changes.

With their ongoing overhaul, Riot will sunset two popular rune choices: Lethal Tempo and Predator. In particular, Riot believed Lethal Tempo was being used as a crutch by too many players, with many unconventional champions investing heavily into attack speed items that were becoming OP. 

In terms of champions, Corki is flying back into the meta as Riot Games targets him for a slight rework in LoL patch 14.10. While he's not a terrible champion by any means, he has been picked twice in MSI 2024 and dubbed by viewers as "boring to watch." Riot Games are trying to pivot Corki back to mid-lane with these new changes.

Bet smarter, not harder. Explore our promos!

Adding a sprinkle of magic and fun, four champions are getting Faerie Court skins to add to their wardrobes: Lillia, Lux, Soraka, and Tristana. If you want to splash the cash, here is each skin's price point and rarity. 

  • Faerie Court Lillia (Epic): 1,350 RP
  • Faerie Court Lux (Epic): 1,350 RP
  • Faerie Court Soraka (Epic): 1,350 RP
  • Faerie Court Tristana (Epic): 1,350 RP

LOL PATCH 14.10: CORKI REWORK

The LoL patch notes 14.10 see Corki getting a slight rework to his stats.

Base stats

  • Health increased from 610 (+103) to 640 (+100)
  • Mana regeneration growth increased from 0.55 to 0.70
  • Base attack damage decreased from 61 to 55
  • Armor adjusted from 28 (+4.7) to 30 (+4.5)
  • Base attack speed increased from 0.638 to 0.6444
  • Bonus attack speed ratio increased from 0.638 to 0.6444

(Passive) Hextech Munitions

  • Package has been removed - no longer converts 80% of the attack into magic damage
  • Passive now deals 15% of the attack as additional true damage, applying to critical strikes

(Q) Phosphorus Bomb

  • Missile speed increased from 1,000 to 1,100
  • Missile minimum travel time is reduced from 0.25 seconds to 0.227 seconds
  • Cooldown reduced from 8 seconds flat to 9 - 7 seconds
  • Mana cost reduced from 60 - 100 to 60 - 80
  • Base damage was reduced from 75 - 255 to 70 - 230
  • Base attack damage scaling increased from 70% to 120%
  • Ability power scaling increased from 50% to 70%

(W) Valkyrie

  • Tick rate increased from 0.25 seconds to 0.5 seconds
  • Now have a minimum range of 300
  • Mana cost increased from 80 flat to 80 - 100

(E) Gatling Gun

  • Cooldown decreased from 16 seconds to 12 seconds
  • Mana cost increased from 50 flat to 50 - 70
  • Damage type has been adjusted from 50% physical damage and 50% magic damage to 100% physical damage
  • Total damage over 4 seconds reduced from 120 - 320 (+240% base attack damage) to 100 - 300 (+200% base attack damage)

(R) Missile Barrage

  • Damage type has been adjusted from magic damage to physical damage
  • Mana cost increased from 20 to 35
  • Maximum ammo reduced from 7 to 4
  • Ammo recharge time increased from 12 - 10 seconds (depending on rank) to 20 seconds over all ranks
  • Basic attacks against champions now refunds 2 - 4 seconds of ammo
  • Base damage scaling increased from 80 - 150 to 80/180/280
  • Attack damage scaling adjusted to 70% bonus attack damage across all ranks

LOL PATCH 14.10: ALL CHAMPION CHANGES

League patch notes 14.10

Be aware that the champion buffs outlined below are tentative and may undergo alterations until Riot Games officially implements them on live servers with League of Legends patch 14.10, scheduled for Wednesday, May 15, 2024.

As per usual with new patches, these initial adjustments are available on Riot Games' Public Beta Environment (PBE), their official testing platform for all new changes. We will update this section accordingly if there are any further bonus information or adjustments.

Cho'Gath

(E) Vorpal Spikes

  • Non-champion damage dealt cap only applies to monsters, not minions
  • Monster damage modifier cap increases from 60 - 140 to 200 (flat)

Nocturne

(Q) Duskbringer

  • Range indicator halfwidth increased from 60 to 120

Sett

(E) Facebreaker

  • Now deals 100 bonus damage to monsters

Skarner

(Q) Shattered Earth/Upheaval

  • Third hit/missile monster damage cap decreased from 150 - 450 to 150 - 350
  • Damage base health scaling decreased from 5% to 4%
  • Turret damage increased from 0.5x to 1.0x
  • Cost reduced from 30 - 50 to 30 flat

(E) Ixtal's Impact

  • Damage total health scaling reduced from 10% to 8%

(R) Impale

  • Cast time decreased from 0.75 seconds to 0.65 seconds
Skarner is getting more stat tweaks in LoL patch 14.10

Tryndamere

(Passive) Battle Fury

  • Passive critical strike chance at 100 Fury increased from 40% to 50%

Viego

(Q) Blade of the Ruined King

  • Mark healing from minions increased from 10% to 50%

Yasuo

(Passive) Way of the Wanderer

  • Passive critical strike chance multiplier reduced from 2.5x to 0.2x
  • Passive excess critical strike chance to base attack damage conversion increased from 0.4x to 0.5x

Yone

(Passive) Way of the Hunter

  • Passive critical strike chance multiplier reduced from 2.5x to 0.2x
  • Passive excess critical strike chance to base attack damage conversion increased from 0.4x to 0.5x

LOL PATCH 14.10: ALL ITEM CHANGES

League of Legends patch notes 14.10

Boots

Boots of Swiftness

  • Innate speed reduced from 60 to 45
  • Attacks now grant (+30 melee, +20 ranged) for 2 seconds
  • Slow resistance removed

Mercury's Treads

  • Cost decreased from 1,100g to 1,000g
  • Magic resistance increased from 25 to 30
  • Tenacity reduced from 30% to 20%

Mobility Boots

  • REMOVED

Plated Steelcaps

  • Cost reduced from 1,100g to 1,000g
  • Armor increased from 20 to 25
  • Block percentage decreased from 12% to 8%

Symbiotic Soles

NEW ITEM

  • Recipe: Boots + 600g
  • Movement speed is 35
  • Passive: Empowered recall
  • After traveling 150K units of distance, they automatically upgrade to Synchronized Souls

Synchronized Souls

NEW ITEM

  • Movement speed is 45
  • Passive: Empowered recall
  • Passive: Gain +45 movement speed outside of combat

Zephyr

Is now a Boots item - requires level 15 to purchase

  • Recipe: Berseker's Greaves + 2000g
  • Grants +20% slow resistance and 65% movement speed
  • Tenacity and bonus damage stats removed

Epic Items

Bami's Cinder

  • Glowing Mote replaces Ruby Crystal in recipe, cost reduced
  • Health reduced from 200 to 200
  • Now grants 5 ability haste

Fated Ashes

NEW ITEM

  • Recipe: Amplifying Tome + 500g
  • Grants 40 ability power
  • Passive: Ability damage burns enemies for 7 magic damage per second for 3 seconds, increased from 20 per second to monsters

Hearthbound Axe

  • Attack damage increased from 15 to 20
  • Bonus attack speed decreased from 25% to 20%

Noonquiver

  • Now grants 20% critical strike chance
  • Attack damage decreased from 30 to 25
  • Attack speed stat removed

Recurve Bow

  • Damage type changed from magical to physical

Verdant Barrier

  • Cost decreased from 1,700g to 1,600g

Crit Legendary Items

Bloodthirster

  • No longer grants bonus attack damage above 70% health
  • Converts excess healing from lifesteal into an overshield up to 50 - 400, decaying after 25 seconds out of combat
  • Attack damage increased from 55 to 80

Collector

  • Crit chance increased from 20% to 25%
  • Attack damage increased from 55 to 60
  • Lethality decreased from 16% to 15%

Essence Reaver

  • New passive: Basic attacks refund 15 (+10% base attack damage) mana on-hit
  • Ability haste increased from 20 to 25
  • Attack damage increased from 60 to 65

Immortal Shieldbow

  • Crit chance increased from 20% to 25%
  • Attack damage increased from 50 to 55
  • Lifesteal removed

Infinity Edge

  • Cost increased from 3,300g to 3,400g
  • Crit chance increased from 20% to 25%
  • Attack damage increased from 65 to 80

Kraken Slayer

  • Attack damage increased from 40 to 50
  • Attack speed increased from 35% to 40$

Lord Dominik's Regards

  • Armor penetration increased from 35% to 40%
  • Crit chance increased from 20% to 25%
  • Attack damage increased from 40 to 45

Mercurial Scimitar

  • Now grants +10% lifesteal

Mortal Reminder

  • Crit chance increased from 20% to 25%

Navori

Renamed to Navori Flickerblade

  • Crit chance increased from 20% to 25%
  • Now grants +7% movement speed and +40% attack speed

Phantom Dancer

  • Movement speed increased from 10% to 12%
  • Crit chance increased from 20% to 25%
  • Attack speed increased from 30% to 60%

Rapid Firecannon

  • Crit chance increased from 20% to 25%
  • Attack speed increased from 20% to 35%

Runaan's Hurricane

  • No longer applies 30 on-hit magic damage
  • Crit chance increased from 20% to 25%

Statik Shiv

  • Crit chance removed
  • Attack speed increased from 30% to 40%
  • New passive: Killing enemies fires chain lightning that deals 90 magic damage hitting up to 6 additional targets

Yun Tal Wildarrows

NEW ITEM

  • Passive: Critical strikes deal 35% additional physical damage over 2 seconds
  • Recipe: Pickaxe + Noonquiver + 925g
  • Crit chance: 25%
  • Attack damage: 65
Bet on League of Legends today!

Fighter Legendary Items

Blade of the Ruined King

  • Onhit damage decreased for ranged and melee
  • Attack damage increased from 40 to 55
  • Attack speed increased from 25% to 30%
  • Lifesteal increased from 8% to 10%

Overlord's Bloodmail

NEW ITEM

  • Passive: Tyranny - gain 4% bonus health as attack damage
  • Passive: Retribution - gain up to 10% increased attack damage based on missing health
  • Health: 400
  • Attack damage: 40

Terminus

  • Attack damage decreased from 40 to 35
  • Attack speed increased from 30% to 35%

Tank Legendary Items

Abyssal Mask

  • Cost reduced from 2,400 to 2,300
  • Radius increased from 550 to 700

Hollow Radiance

  • Grants 20 ability haste
  • Bonus health reduced from 600 to 450

Knight's Vow

  • Armor decreased from 45 to 40
  • Active cooldown increased from 60 seconds to 90 seconds
  • Health decreased from 400 to 350
  • Armor increased from 55 to 75

Randuin's Omen

  • Active slow increased from 55% to 70%
  • Active cooldown increased from 60 seconds to 90 seconds
  • Health reduced from 400 to 350
  • Armor increased from 55 to 75

Sunfire Aegis

  • Grants 10 ability haste
  • Health reduced from 500 to 350

Unending Despair

  • Cooldown reduced from 7 seconds to 50 seconds

Warmog's Armor

  • Health increased from 750 to 1,000

Winter's Approach

  • Health increased from 440 to 550
  • Health from mana scaling increases from 8% total mana to 15% bonus mana

Zeke's Convergence

  • Ability haste decreased from 20 to 10
  • Health increased from 200 to 300
  • Armor decreased from 30 to 25
  • Now grants 25 magic resistance

Mage Item Changes

Blackfire Torch

NEW ITEM

  • Passive: Baleful Blaze - Ability damage burns enemies for 20 (+4% AP) magic damage per second for 3 seconds, increased by 20 per second to monsters
  • Passive: Blackfire - For each champion and epic/large monster affected by Baleful Blaze, gain 4% ability power
  • Ability haste: 25
  • Ability power: 90
  • Mana: 600

Luden's Companion

  • Base damage increased from 45 to 60
  • Repeat hit damage increased from 0.35x to 0.5x

LOL PATCH 14.10: RUNE CHANGES

Changes to LoL runes in League patch 14.10

Alongside this massive host of item changes, there are some alterations to runes in League of Legends, something not often seen in the MOBA. 

Several runes have been removed: Future's Market, Ingenious Hunter, Predator, Legend: Tenacity, Overheal, Lethal Tempo, and Minion Dematerializer

Precision

Press the Attack

  • Burst damage decreased from 40 - 180 (linear) to 40 - 160 (linear)
  • Cooldown decreased from 6 seconds after triggering to 5 seconds out of combat

Fleet Footwork

  • Healing decreased from 10 - 130 linear to 8 - 110 linear
  • Speed duration increased from 1 second to 1.25 seconds

Absorb Life

NEW RUNE

  • Killing a target heals the player for a small amount

Legend: Haste

NEW RUNE

  • Gain 1.5 ability haste for every Legend stack (maximum for 15 ability haste at 10 stacks)

Domination

Hail of Blades

  • Attack speed changed from 110% always to 110% for melee and 80% for ranged

Sudden Impact

  • Cooldown increased from 4 seconds to 10 seconds
  • Deals 20 - 80 linear true damage after the next attack or ability within 4 seconds of mobility or stealth

Relentless Hunter

  • Starting out of combat speed changed from 5 to 0

Inspiration

First Strike

  • Damage amp increased from 7% to 8%
  • Base gold increased from 5 to 15
  • Melee gold from bonus damage decreased from 100% to 50%
  • Ranged gold from bonus damage decreased from 70% to 35%

Cash Back

NEW RUNE

  • Get 6% gold back when purchasing Legendary items

Time Warp Tonic

  • No longer works on Biscuits or mana regen
  • Immediate potion health restore increased from 30% to 40%

Jack of All Trades

NEW RUNE

  • For each different stat gained from items, gain one Jack stack. Each stack grants 1 ability haste.
  • Gain bonus adaptive force at 5 and 10 stacks

FINAL THOUGHTS

LoL patch 14.10

Those were the complete early patch notes for LoL 14.10! The proposed item changes and champion updates will go live on Wednesday, May 15, 2024. We're excited to begin climbing the ranked ladder all over again, especially with a refreshed item system and new runes to explore. 

Want more League of Legends content? Our blog page has articles on all champion release dates, the rarest skinsall characters in Arcane Season 1ARAMYour Shophow to find out how much you've spent on LoL, an ongoing MSI overview, and plenty more!