LoL Patch Notes 13.20: Champion Buffs, Nerfs, Jungle Changes

October 06, 2023

The next League of Legends patch 13.20 will be a meta-shifter, as the foundations for LoL Worlds 2023 have now been set. Riot Games are now free to reshuffle Summoner's Rift as they see fit!

As such, Riot is making some of the biggest changes this season, including a massive rework to K'Sante's abilities and balance changes to ten other champions (five buffs and five nerfs).

That's not all! Riot developers are also deep-diving into some long-waited system changes, including four items, ten runes, and even some slight tweaks to Jungle camps in preparation for the launch of Season 14 in December.

Let's dive into what League of Legends patch 13.20 has to offer, including all system changes, champion buffs, nerfs, and the new skins on offer. 

WHEN WILL LOL PATCH 13.20 GO LIVE?

According to Riot's patch schedule on their website, League of Legends patch 13.20 will go live on October 11, 2023.

The patch will be rolled out steadily across the day according to all major server time zones, beginning with the Oceanic server. Here are all the critical patch rollout times for the major LoL servers worldwide.

  • 3 AM PT (NA)
  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 8 AM KST (Korea)

Like every new patch release, several hours of server downtime will occur. While this happens, all matchmaking and competitive queues will be disabled around three hours before the latest patch goes live on servers.

WHAT'S NEW IN LOL PATCH 13.20?

LoL patch notes 13.20: Coven Nami Epic skin.

While LoL patch 13.19 was smaller in scale in preparation for LoL Worlds, patch 13.20 will see some significant nerfs to the Jungle as Riot Games attempts to slightly tweak its impact and power without reducing the fun of the role.

There will also be a huge K'Sante rework to increase his pick rates while maintaining his identity and some generalized champion buffs and nerfs.

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It wouldn't be a new patch without some beautiful skins to open your wallet for! Riot Games are adding brand-new additions to the Coven skinline to celebrate spooky season. Coven Nami, in particular, brings a dark twist to the beloved mermaid.

  • Coven Akali (Epic): 1,350 RP
  • Coven Akali Prestige Edition (Mythic): 125 Mythic Essence
  • Coven Elise (Epic): 1,350 RP
  • Coven Nami (Epic): 1,350 RP
  • Coven Nilah (Epic): 1,350 RP
  • Old God Mordekaiser (Epic): 1,350

LOL PATCH 13.20: ALL CHAMPION CHANGES

League of Legends patch notes 13.20

Without further ado, here are all the tentative changes in LoL patch 13.20. Remember that these changes aren't yet set in stone, and Riot Games could potentially pull the plug on them or change them before they go live.

Akshan

(Q) Avengerang

  • Bonus movement speed reduced from 40% flat to 20% - 40%.

Bel'Veth

(Passive) Death in Lavender

  • Bonus attack speed reduced from 25% - 50% (based on level) to 20% - 40%.

(E) Royal Maelstrom

  • Damage reduction from 70% at all ranks to 50% - 70%.
  • Minimum base damage per hit reduced from 8 - 16 to 7 - 11.
  • Minimum attack damage per hit increased from 6% to 8%.
  • On-hit, on-attack, and spell modifiers increased from 6% - 24% to 8% - 32% (based on target's missing health).
  • Can now critically strike

(R) Endless Banquet

  • Remora health changed from 40% - 60% to 20% - 70%.

Galio

(W) Shield of Durand

  • Cooldown reduced from 18 - 16 seconds to 18 - 14 seconds.
  • Passive shield timer decreased from 12 seconds flat to 12 - 8 seconds (based on level).

Jinx

  • Health growth increased from 100 to 105.

(Passive) Get Excited!

  • Bonus attack speed now scales with takedowns.

(R) Super Mega Death Rocket

  • Cooldown reduced from 75 - 55 seconds to 70 - 40 seconds.
League patch notes

Kai'Sa

  • Base armor reduced from 28 to 25.

Milio

(Passive) Fired Up

  • Can no longer steal kill credit.

(E) Warm Hugs

  • Recharge timer reduced from 18 - 14 seconds to 17 - 13 seconds.
  • Shield increased from 60 - 160 to 60 - 180.

(R) Breath of Life

  • AP ratio increased from 30% to 40%.

Morgana

(W) Tormented Shadow

  • AP ratio per tick increased from 7% to 8.5%.
  • Monster damage increased from 155% to 165%.

(E) Black Shield

  • Cooldown increased from 16 - 24 seconds to 16 - 26 seconds.

(R) Soul Shackles

  • Base damage increased from 150 - 300 to 175 - 375.
  • AP ratio increased from 70% to 80%.
  • Bonus movement speed increased from 5% - 55% to 10% - 60% and now grants bonus movement speed in all directions.
  • Stun duration increased from 1.5 seconds at all ranks to 1.5 - seconds.

Quinn

  • Attack damage growth increased from 2.4 to 2.7.
  • Bonus health reduced from 603 to 565.
  • Base movement speed reduced from 335 to 330.

Zed

(W) Living Shadow

  • Cooldown changed from 20 - 14 seconds to 20 - 17 seconds.

Ziggs

(Q) Bouncing Bomb

  • Collision radius increased from 150 to 180.

LOL PATCH 13.20: K'SANTE OVERHAUL

LoL patch 13.20: K'Sante rework

2023 has been a year of changes as Yuumi and Aurelion Sol have both received compressive changes to their abilities this season. Next up on this list is K'Sante, the Pride of Nazumah.

This top laner hasn't even been in League of Legends for a year yet, having been released in November 2022, and he's already receiving a rework to his kit. He sagged in most ranks across the board, averaging a 47% win rate and an even lower pick rate. Riot Games hopes these new changes will breathe new life into the champion and see him picked more in regular and professional play.

Base Stats

  • Armor growth increased from 4.7 to 5.2
  • Health changed from 610 (+105 health growth) to 570 (+115 health growth).

(Passive) Dauntless Instinct

  • Mark no longer scales with 20% bonus resistances during R - Ultimate.

(Q) Ntofo Strikes

  • Base damage reduced from 50 - 150 to 30 - 150
  • All Out empowered Q cooldown reduction changed from one second to 25%.
  • All Out empowered Q slow added.

(W) Path Maker

  • Stun duration increased from 0.3 - 0.85 seconds based on charge to 1.25 seconds flat.
  • All Out empowered W now reduced charge time to 0.5 seconds, and no longer increased damage.
  • All Out empowered cooldown changed from 24 – 16 seconds to 18 – 12 seconds during All Out.
  • All Out empowered damage reduction increased from 30% flat to 50-75% (based on level).
  • Damage formula changed from 2-8% max enemy HP based on charge to 20 - 100 + 50% total AD + 30% bonus resistances + (6-10%) enemy max HP.

(R) All Out

  • Damage type changed to AP from AD.
  • Knockback reduced from 350 units to 300 units.
  • Now grants 25 - 45% bonus attack speed.
  • All Out health increased from 55% max HP to 65%.
  • Omnivamp from All Out changed from 10% (+0.75% per 100 bonus HP) to 10 - 20% (based on rank).
  • Normal damage formula changed from 30 - 105 (+20% total AD physical damage) to 70 - 150 (+100% AP magic damage).
  • Wall damage formula changed: 150 - 350 (+20% total AD physical damage) >>> 70 - 150 (+100% AP magic damage).

LOL PATCH 13.20: ITEM CHANGES

League of Legends patch notes 13.20: Coven Nilah skin.

In League of Legends patch 13.20, there have been many item changes, particularly to popular starting items from the Shop. For instance, only one Doran item can be purchased now, and all Support quest items have had their stats slightly tweaked to add more value.

Doran's Blade

  • HP increased from 80 to 100.
  • Attack damage increased from 8 to 10.

Doran's Ring

  • HP increased from 70 to 90.
  • Ability power increased from 15 to 18.

Doran's Shield

  • HP increased from 80 to 110
  • HP regeneration increased from 0 - 40 to 0 - 45.

Blighting Jewel

  • Price decreased from 1,250 to 1,100.

Dark Seal

  • HP increased from 40 to 50.

Duskblade of Draktharr

  • Ability haste decreased from 20 to 15.
  • Max Nightstalker damage decreased from 18% to 16%.

Giant Slayer

  • Bonus damage reduction from 0-25% to 0-22%.

Lord Dominik's Regards

  • Maximum damage amplifier changed from 0 - 25% to 0 - 22%.
  • Bugfix: Now properly amplifies damage dealt into shields

Yomuu's Ghostblade

  • Haunt lethality increased from 3 - 12 to 7 - 18.

Steel Shoulderguards

  • HP increased from 30 to 50.
  • Attack damage increased from 3 to 4.

Spellthief's Edge

  • HP increased from 10 to 25.
  • Ability power increased from 8 to 10.

Spectral Sickle

  • HP increased from 10 to 25.
  • Attack damage increased from 5 to 6.

Relic Shield

  • HP increased from 30 to 50
  • Ability power increased from 5 to 7.

LOL PATCH 13.20: SYSTEM CHANGES

Patch 13.20 is breathing new life into some stale League of Legends systems, like specific runes and even the early-game death timers! Take a look below to see what's changed.

Death Timer Changes

In patch 13.20, the death timers are seeing a slight tweak from Levels 2 - 9, as all the death timers are being reduced significantly. Now, you'll be able to get back into the fray faster without staring at your death recap stats!

  • Level 2: Now 6 seconds, was 8.
  • Levels 3 - 4: Now 8 seconds, was 10 and 12.
  • Level 5: Now 10 seconds, was 14.
  • Level 6: Now 12 seconds, was 16.
  • Level 7: Now 16 seconds, was 21.
  • Level 8: Now 21 seconds, was 27.5
  • Level 9: Now 26 seconds, was 30.

The respawn countdowns for Levels 10 and beyond are unchanged.

Rune Changes

League patch notes: The League of Legends rune page.

Arcane Comet

  • Base damage increased from 30 -1 00 to 30 - 130 (based on level).
  • Attack damage ratio reduced from 35% bonus AD to 10% bonus AD
  • Ability power ratio reduced from 20% AP to 5% AP.

Dark Harvest

  • Base damage increased from 20 - 60 to 20 − 80 (based on level).
  • AD ratio reduced from 25% bonus AD to 10% bonus AD.
  • AP ratio reduced from 15% AP to five% AP.

Electrocute 

  • Base damage increased from 30 - 180 to 30 − 220 (based on level).
  • AD ratio reduced from 40% bonus AD to 10% bonus AD.
  • AP ratio reduced from 25% AP to 5% AP.

First Strike

  • Bonus damage reduced from 9% to 8%.

Fleet Footwork

  • Base heal increased from 10 - 100 to 10 - 140 (based on level).
  • Attack damage ratio reduced from 30% bonus AD to 10% bonus AD.
  • Ability power ratio reduced from 20% AP to 5% AP.

Lethal Tempo

  • Bonus attack speed per stack for melee champions changed from 10 - 15% to 10 - 14%
  • Maximum bonus attack speed for melee champions changed from 60 - 90% to 60 - 84%.

Press the Attack

  • Base damage increased from 40 - 180 to 40 − 220 (based on level).
  • Damage amplifier reduced from 8 - 12% (based on level) to 8% flat.

Summon Aery

  • Base damage increased from 10 - 40 to 10 - 50.
  • AD ratio reduced from 15% bonus AD to 10% bonus AD.
  • AP ratio reduced from 10% AP to 5% AP (damage).
  • Base shield increased from 30 - 75 to 30 - 100 (based on level).
  • Shield attack damage ratio reduced from 35% bonus AD to 10 percent bonus AD.
  • Shield ability power ratio reduced from 22.5% AP to 5% AP.

Taste of Blood

  • Base heal increased from 16 - 30 to 16 - 40 (based on level).
  • Attack damage ratio reduced from 15% bonus AD to 10% bonus AD.
  • Ability power ratio reduced from 8% AP to 5% AP.

Waterwalking

  • Adaptive force increased from 3 - 18 (based on level) bonus AD or 5 - 30 (based on level) AP (adaptive) to 7.8 - 18 (based on level) bonus AD or 13 - 30 (based on level) AP (adaptive).
  • Bonus movement speed reduced from 25 to 10.
League patch 13.20: jungle dragon changes.

Patch 13.20 is bringing some of the most extensive changes to the Jungle we've seen since the beginning of Season 13 when the Jungle Pets launched. There are significant changes to dragons and their buffs, Jungle camps, and some slight nerfs to Jungle Pet benefits.

Jungle Mob and Dragon Soul Changes

  • Baron Nashor: Health increased to 15,000 (+180 per minute).
  • Cloud: Bonus movement speed increased to 20%, slow resistance decreased to 4%.
  • Hextech: Base slow increased to 45/35% (melee/ranged).
  • Infernal: Base damage increased from 80 to 100.
  • Mountain: Base shield increased from 180 to 220.
  • Ocean: Base heal increased from 130 to 150. Base mana restoration increased from 80 to 100.

Jungle Pets

  • Mosstomper shield no longer grants 20% tenacity and slow resistance.
  • Gustwalker bonus movement speed through bushes reduced from 45% to 30%. Bonus movement speed after killing epic monsters reduced from 60% to 45%.
  • Scorchclaw burn is no longer applied from damage that does not apply spell effects, with the exception of basic attacks.

Scuttle Crab

  • Base health and health per level increased, gold and experience normalized to a camp’s worth, and late-game Scuttle Crab offers more gold and experience.

FINAL THOUGHTS

LoL 13.20 patch notes: Old God Mordekaiser

That's everything we know about League patch notes for 13.20! It'll be interesting to see how this latest patch reshuffles the gameplay, especially in ranked, as players have many changes to sink their teeth into.

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Want more League of Legends content? We've got articles on ARAMYour Shopall champions by their release dates, the rarest skins in the game, and a guide to Summoner Spells!